the box I have decided is going to be a rubix cube, because while it is box in shape, it allows for some interesting animation aspects. I could have the user click on either side of the rubix cube to go to each different element of the piece which would allow me to animate it spinning and everything else. However, I dont know how applicable this is. The other option is to have the user click on the top of the rubix cube, and have the lid lift up, and have the user get transported inside the rubix cube to then have options to click the different elements.
Here are some examples of the rubix cube:



The other idea's I had were for my avatar. Due to me not knowing how to model a biped yet or any type of clothing, I'm keeping this idea in the back of my head until I can actually do it, so obviously I have a back up idea for my avatar later. The idea for the biped which unfortunately I can't execute yet, is a rabid version of me kept up in a cage. The idea is to show that everyone has a wild side to themselves, and some let it out to keep themselves from being bored. The only thing I've modeled for this idea is the cage, but i haven't finished the cage yet cause I'm planning on breaking some of the bars and have them jagged too look like the avatar has escaped but stays in the cage. So here is the unbroken cage for the moment:

I'm going to have the cage hang from a chain, which can then be animated to swing from side to side. It's going to look pretty epic cause i'm going to put some camera's from underneath, so when the cage swings, it only illuminates part of the avatar to make it look even creepier to fit the mood of the piece.
The back up idea I had for my avatar was an oldschool robot, you know the ones you get from like tin toys that look absolutely useless as a robot which could cause major devastation. I'm modeling it right now cause it's just composed of basic shapes, animating it might be a problem, but at the moment it's just a back up idea incase the rabid avatar doesn't come to plan. If the rabid avatar does come to plan, then i could save this for an animated piece of work and class it as audio/visual and have it as one of the 5 elements of the identities package. The idea if I did make it into an audio/visual element is the idea of a disastermovie and have the avatar devastate a 3d town. I was thinking of making it humorous and maybe have the town be formed of like giant cardboard cut outs, so instead of the robot knocking down a building, it'll knock down a cardboard cut out of a building.
Here's the beginning of the robot avatar, but being the idiot I am, i forgot to save different stages of the render, so you can imagine how it was looking before this stage, but i'll update it with more renders as i develop it:
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