Friday, 5 December 2008

Thoughts on Interactive Flash Narrative

Before I actually get anywhere with this post, I'd like to show my great distate towards Flash. Now, I love Adobe, sometimes when you don't think of their extortionate prices. But Flash is probably the most obtuse, awkward and frustrating piece of software I have ever used. Fair enough programmes take a while to mess around with to get to the point of where you're fluent enough to do certain things. But thursday showed me that it's a piece of software which is going to take me ages to use. Adobe Premiere was a piece of cake, Adobe Photoshop is always a piece of cake, Adobe illustrator took me a while but I got there. But let's carry on with the main theme of this post.

My idea, that I came up somehow, somewhere, is that of a traveling story. The first frame and the main screen of the narrative is going to be that of a globe, where you can travel to any continent in the world. And from there you'll encounter some kind of stuff. I really don't know. I might make it a gangster/drug smuggling narrative where you could encounter the police, get put in prison, get killed, end up in hospital, get back to the airport and go somewhere else, go to other drug drop off points and keep smuggling. Obviously if you end up dead or in prison, you'll start the story again. It sounds very complicated, but I think each event will be seperate from another, so you'll eventually go through a series of events to then come back after a while back to the main screen or a certain frame where you can go somewhere else within the same narrative. My good ol friend Luke suggested i make the narrative educational where you'll travel the world and find out about different cultures.

While this isn't a bad idea, and it's a good tool for education, i don't find it too thrilling, while gangsters, danger, guns and drugs are. I'll keep this blog updated on my frustrations with flash, and hopefully my success and conquering of the frustrating software.

No comments: